Steven Nicola

As an English teenager I would write basic games for my BBC Micro, but I never pursued games development as a career — it just wasn’t an available subject when I went to University. It seemed as if my chance to write and publish a game had been left behind in my bedroom in the late 1980s, but the phenomenal success of the App Store changed all that. The ease with which independent developers could get their products to a mass audience encouraged me to try my hand at writing a game. By now a web designer, I realised that my industry wasn’t that far removed from an app developer’s — after all, we both use code to present images and text on a screen — and so I set about teaching myself how to program for Apple’s devices in my spare time. It was the beginning of a long but enjoyable journey.

7.7

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Basketball Agent

“Show me the money!” In this innovative basketball management game, you are an ambitious agent. Can you negotiate with GMs to get good contracts for your players? Do you have what it takes to handle a group of egotistical young players and shape their careers? Can you get them drafted and ...[Read More]

7.2

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Hockey Agent

“Show me the money!” In this innovative hockey management sim, you are an up and coming agent. Can you negotiate with GMs to get good contracts for your players? Do you have what it takes to handle a stable of ego-driven young hockey players and shape their careers? Can you get them drafte...[Read More]